Submarine game
Tag: MISC: Game Ideas
Edit Created: 2019/10/24
Updated: 2024/7/26
Turn/slow tick based game
Map Tiles
- Island
- Ocean
- Base
Turns tick every 30 seconds
- You can stock up to 5 AP by waiting, but no more than 5 AP
- Try to support up to 25 players?
- Large grid of islands
- Islands can have bases
- Capturing a base gives points and an ability
Spawning into a game
- Get assigned to an island base
Player Actions
- Move - 1AP/tile
- Fire torpedo. 1AP
- Passive Sonar Scan 2 AP, shows enemies
- Active Sonar Ping 1 AP, but reveals you to enemies
- Attack Island, 1AP
- Capture Island, 1AP per garrison on the
Abilities from Islands
- Air Strike
- Reinforce Island
- Sonar
Winning/Losing
No "win" state as such, but scoreboard shows on screen, in the style of .io games.
On death, you get respawned with a reset score
history
Originally conceived for Alakajam